Jim Crafton

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More work on Sierra's face

Some further work on the Sierra model, focusing on trying to get a reasonable face on her. Two possibilities:

From 3D 2010-2011

From 3D 2010-2011

And an eyeball for the model once it gets brought into Houdini for rendering. This is based off of the "Creating Believable Eyes" series by Alex Alvarez at The Gnomon Workshop - Free tutorials. The original tutorial was for Maya and I adapted his workflow for Houdini. I even have a soft transform for the iris geo that lets me control how big or small the iris gets.

From 3D 2010-2011

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Jim Crafton is software developer currently doing a variety of work in C++, C#, and Java. He is the author of the Visual Component Framework (more at http://vcf-online.org/), an advanced C++ application framework. He's also interested in graphics, particularly 3D graphics using tools like Houdini and ZBrush.