Jim Crafton

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Sierra strikes a pose

Finally rendered a pose with houdini. The pose is generated by a rig in messiah and exported via MDD files to houdini. Body and face rig were based off of tutorials by Joe Cosman. I can't say enough good things about these tutorials - if you're going to do rigging/animation in Messiah, then go out and buy his Rigging 1&2 and Animation 1&2 tutorials.

Turntable image sequence:
From 3D 2010-2011

Experimental pose on the light cycle, just to figure out what the scale of the bike needs to be.

From 3D 2010-2011

From 3D 2010-2011

From 3D 2010-2011

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More Stories By Jim Crafton

Jim Crafton is software developer currently doing a variety of work in C++, C#, and Java. He is the author of the Visual Component Framework (more at http://vcf-online.org/), an advanced C++ application framework. He's also interested in graphics, particularly 3D graphics using tools like Houdini and ZBrush.