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Jim Crafton

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More biomech stuff - building environment

Another set of updates for the biomech creature. Got more work done with finishing up the mesh and adding textures.
From 3D 2012
From 3D 2012
Turntable: Textures
From 3D 2012
and rendering in Houdini:
From 3D 2012
From 3D 2012
Video - animated in messiah, rendered in Houdini, post in AE: Internals of the head - the brainbox:
From 3D 2012
From 3D 2012
From 3D 2012
Room environment WIP, modo rendering, just clay model for now
From 3D 2012
From 3D 2012
From 3D 2012
From 3D 2012
From 3D 2012
Some volumetric light and fog, just for kicks...
From 3D 2012
Another environment shot, rendered in houdini with custom fog
From 3D 2012

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More Stories By Jim Crafton

Jim Crafton is software developer currently doing a variety of work in C++, C#, and Java. He is the author of the Visual Component Framework (more at http://vcf-online.org/), an advanced C++ application framework. He's also interested in graphics, particularly 3D graphics using tools like Houdini and ZBrush.